Commodore

CURSOR #6 – January 1979

“Consider this excerpt from a letter: ‘I belong to the Mid-Peninsula PET Users Group...Your magazine was discussed at the last meeting and it was unanimously decided that no portion of it would be allowed in our library for the purpose of copying as we know that this would hamper your circulation. The purpose of our users group is the free exchange of software, but we would not wish to undermine a fine publication such as yours.’”
—Excerpted from Software Realities, Issue #6

Screenshot of lines drawn in a repeating pattern of right angles.
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COVER

Author: Jim Hinds
Original file name: COVER
PRG file: cover06.prg

This cover program appears to have been inspired by the cover of CURSOR #3, with a few differences. The line does not "walk" about the screen at random, but rather follows a programmed path. When the line intersects itself, it draws a cross character at the point of intersection. At predetermined intervals, the PETSCII line switches between regular and inverse video. If you leave the animation running for a while, you can clearly see the pattern that emerges from multiple iterations.

Pressing SPACE takes you to the table of contents for the issue.

Screenshot of an 8x8 grid representing the initial state of the black box puzzle.
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BOX

Author: Howard Arrington
Original file name: BOX
PRG file: box.prg

BOX is an implementation of the Black Box puzzle game, in which you probe the eponymous black box by sending beams of light into the sides of a grid. These beams can be absorbed, reflected, or pass through the box either in a straight line or after a number of deflections. From the behaviour of the beams, you must deduce the location of several atoms hidden inside the box.

The interface is clean, and the gameplay is quick. You can choose the number of atoms in the box; the default of five atoms is a reasonable challenge for beginners. My only gripe with this version is that there's very little hoopla (or messaging of any kind!) when you win. I was waiting for something to happen when I solved the puzzle, but all you get is a HOW MANY ATOMS? prompt which is actually an invitation to play another game.

Screenshot of a blackjack game. The player has beaten the dealer with a hand scoring 19.
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BJACK

Author: John Melissa
Original file name: BJACK
PRG file: bjack.prg

The PETSCII graphics set includes glyphs for the standard card suit symbols (hearts, spades, diamonds, and clubs), allowing programmers to draw recognizable playing cards with simple PRINT statements. BASIC card games were common on the PET and CBM computers.

BJACK is a simple game of blackjack that pits the human player against a computer dealer. The dealer plays in a conventional way and you should be able to come out on top if you play patiently. There's no shuffle, but there is a subroutine at line 1000 that flags drawn cards, so you may even be able to get away with card counting. The PET won't be able to notify security if you try.

Screenshot of instructions for the PACK utility.
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PACK

Author: Glen Fisher
Original file name: PACK
PRG file: pack.prg

PACK is a programming utility that strips whitespace out of a BASIC program listing. For example, if your program has the line:

10 GET K$:IF K$="" THEN 10

then PACK will compress it to:

10 GETK$:IFK$=""THEN10

saving four bytes of RAM.

The compressed version is less readable, but when you only have 8Kb to hold all your program logic and any variables—they need RAM too!—readability is a luxury you can't afford. You want to save every byte you can.

Screenshot of instructions for the LIST formatting utility.
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LIST

Author: Glen Fisher
Original file name: LIST
PRG file: list.prg

LIST is a formatter for BASIC program listings to improve program readability. By default, the output is directed to the screen, but you can change the program to output to a printer. The output of this program is read only; you can read the nicely-formatted listing while the original BASIC program remains undisturbed in RAM.

LIST program will insert spaces into the output, right-align line numbers, and replace control codes with readable equivalents.

Screenshot of instructions for the CEDPR application.
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CEDPR

Author: Uncredited
Original file name: CEDPR
PRG file: cedpr.prg

CEDPR is a utility program to print out screens created with the text editor CED, published in CURSOR #4. There are some challenges in getting CED running in the first place: the program will only run on an "original ROM" PET 2001, and it requires a datasette. CEDPR also requires a printer, further complicating the setup. Getting printer configurations and interfaces set up correctly was a challenge in the early days of computing (and, arguably, remained a challenge even into the 1990s).

CEDPR is only useful if you have already created a file with CED, and that file will have to have been saved to a datasette before it can be loaded and printed.

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